ARCFORM / FICTIONAL GAME CONCEPTLOCAL SIMULATION · NO ACCOUNT REQUIRED
NIGHT//RELAYENTER THE SIM

SIGNAL DETECTED / SECTOR 09

A courier run through the city after dark.

Find your frequency in the noise.
A fictional multiplayer world.
A playable single-player training concept.

FIND YOUR SIGNAL
03 CLASSES03 TRAINING STAGES01 WAY THROUGH?
ENTRY_01RELAY_NODEEXTRACTIONSECTOR 09 / CONCEPT TOPOGRAPHY
RELAY STATUSAWAITING OPERATOR
INCOMING TRANSMISSION

“You don't need to own the city. Just know how to move through it.”

WORLD-BUILDING EXCERPT / FICTION

CHOOSE YOUR FREQUENCY

Choose your runner.

Choose a class. Your route choices
in training will play to different strengths.

PLAY THE CONCEPT

THREE MOVES.
MAKE THEM COUNT.

A turn-based training simulation.
No downloads. No live opponents.

TRAINING_PROTOCOL.EXERUNNER / READY
MISSION 01 / THE RELAY RUN

GET THE SIGNAL THROUGH.

Navigate three stages to move a fictional data relay across Sector 09. Choose routes that match your class. Each choice affects your signal score.

ENTRYRELAYEXIT
Class can be changed before a run.
FICTIONAL GAMEPLAY / DETERMINISTIC SCORINGNO ACCOUNTS · NO NETWORK MATCHMAKING

READ THE CITY BEFORE THE RUN

EVERY DISTRICT.
A DIFFERENT RHYTHM.

SECTOR 09 / T-01

TRANSIT SPINE.

BEST-SUITED CLASS
WORLD STATUS
FICTIONAL ENVIRONMENT

THE FICTION BEHIND THE SIGNAL

A CITY BUILT
ON CONNECTIONS.

LORE FILE / 009

AFTER THE LAST LIGHT.

In Sector 09, the grid belongs to everyone and no one. Runners carry messages between neighbourhoods. Ghosts leave no trace. Ciphers keep the old systems speaking.

This is a world-building concept for a game that does not exist beyond this browser demo. The training experience shows how an interactive product launch could feel.

BUILD YOUR NEXT EXPERIENCE WITH ARCFORM

Signal / Systems / Skill

Every Run Has Its Own Rhythm.

Choose a training class, explore the sector map and follow the local simulation. The world comes alive through clear feedback and deliberate choices.

Enter Training